|Author:||Lord Crass (guest: search)|
|Date:||Thu, Dec 01st, 2011 @ 23:16 ( . )|
Another benefit is exact reproduction of sync lengths. This was a major weakness when using a 1541 to read disks, although with some special routines it would be possible.
|Author:||IFWSPS (guest: search)|
|Date:||Fri, Dec 02nd, 2011 @ 12:56 ( . )|
1, You can dump the flipside of a disk, if you don't care about the original alignment (e.g. demo, scene, work etc disks) using a fake index signal, that's a very simple circuit. You obviously need to flip the disks though.
For authentic imaging you do need a modified drive that can seek to track -8.
The disk does not have to be flipped, it can be imaged in a single pass automatically.
This is exactly how the games were duplicated in the first place.
This is not a limitation of KryoFlux, it is how PC drives work - the index signal is required to regulate the drive speed, detect that a disk is inserted (after two index signals passed within a period) and enable the output on the READ gate.
2, You may use the existing tool coded for g64 conversion (I don't have or use it, but I am sure the author would be happy to post it), or if there is enough interest I'll add g64 output to the official host software - but right now I have a very busy schedule :)
3, The KryoFlux host software can detect modified c64 disks and fully verify a lot of formats during dumping - and more is being worked on.
|Author:||RJMcInty (registered user: 2 posts )|
|Date:||Fri, Dec 23rd, 2011 @ 23:10 ( . )|
IFW (as if you didn't already know this): I'm keenly interested in STREAM -> .G64 conversion. :^)
I'm going to try to reach out to the person (Zer0-X) on c64.org to see if I can get a copy of their conversion utility, but, ideally, I'd love to see it be part of DTC.
I'm happy to test out any other solutions people come up with as well.
|Author:||hyper active (registered user: 296 posts )|
|Date:||Thu, Jan 12th, 2012 @ 00:34 ( . )|
Hey Markus. Could you attach all the disks you've done with kryoflux in .nib format?