Author: | pcollins (registered user: 14 posts ) | |
Date: | Sat, May 02nd, 2009 @ 11:02 ( . ) |
hello, i look around and found some electronic arts games like: caveman ugh-lympics, skate or die and ski or die. but how to make working g64 files? and i read something about "pshift -b1 -t2 image.nib" ?? how to use this? please give me a step by step manual. regards pcollins |
Author: | Pete Rittwage (registered user: 558 posts ) | |
Date: | Sat, May 02nd, 2009 @ 18:17 ( . ) |
Tracks without sync have to be processed to work with current emulators, as they work on byte-boundaries only. For these to work, you must bitshift the sync-less tracks and I don't have an automated way to do that. |