|Author:||pcollins (registered user: 14 posts )|
|Date:||Sat, May 02nd, 2009 @ 11:02 ( . )|
i look around and found some electronic arts games like: caveman ugh-lympics, skate or die and ski or die.
but how to make working g64 files?
and i read something about "pshift -b1 -t2 image.nib" ??
how to use this?
please give me a step by step manual.
|Author:||Pete Rittwage (registered user: 558 posts )|
|Date:||Sat, May 02nd, 2009 @ 18:17 ( . )|
Tracks without sync have to be processed to work with current emulators, as they work on byte-boundaries only.
For these to work, you must bitshift the sync-less tracks and I don't have an automated way to do that.