|Author:||Chuck Cochems (guest: search)|
|Date:||Sun, Mar 13th, 2016 @ 12:38 ( . )|
The issue with .d64 is it does not store sector IDs at all, and any attempt to read a sector ID is supposed to return the disk ID. Not ll emulators support that properly.
This causes disk checks to fail under emulation a lot.
It is my experience that with picky games, using a .g64 as the blank disk and using the game's formatter will fix it.
Note that sometimes disk checks failing is also related to improper cracking. Every cracked copy of Mail Order Monsters i've tried has failed to make a character disk, even on real hardware. But the original, with a .g64 as data disk, works.
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