'V-Max secondary checks'
Author:Pete Rittwage (registered user: 558 posts )
Date: Thu, Mar 10th, 2011 @ 14:15 ( . )

Ah, nasty. Harald was very thorough. :)

In that case, you would have to reframe the whole track. I don't have code to do that, although I have routines to shift all the data right or left a certain number of bits.

The bigger issue here is that the data must be byte-aligned to store in G64 format. If we just shift 4 bits, then all the data is wrong after that. It won't work since it's not treated as a bit-stream by the emulator, but a byte-stream.

REPLY: [With No Quote] --- [With Quoted Text]

--* V-Max secondary checks
3/10/2011 @ 16:29--Lord Crass

--- 0 Users Online --- 0 Recent Unique Posters

Q47=1639053488 - Threads: / 1639053488