|Author:||Pete Rittwage (registered user: 558 posts )|
|Date:||Mon, Mar 07th, 2011 @ 16:26 ( . )|
Since there are two tracks that read cycles of over 8k bytes, I am thinking there is either an odd GCR pattern here being interpreted as longer than they are (shifting "illegal" GCR) or else it really could be some data is written at a different speed (density) on these originals on those two tracks.
This "two long track" protection shows up on several disks dating back to Star Rank Boxing and some of the Activision titles. Oddly, some work and some don't. See 'Howard the Duck' as it has these long tracks and still works (unless there is a logic time-bomb in the gameplay somewhere)
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